Photo
Photo

kumafromtaiwan:

Commission for Signal Flare

Yaaaaaaay bumblebeeeeeeee <3

(via qrred)

Source: kumafromtaiwan
Photo
梅干しスープ - DO NOT REMOVE SOURCE. DO NOT REPOST ANYWHERE WITHOUT SOURCE.

(via iluvfairytail)

Source: twitter.com
Photo Set
The new designs for the movie so far! 

(via tobbito)

Source: cherriesblossom-perfume
Photo Set

kibbi:

Hands/Feet References by *Kibbitzer

I hope this will help you! (more stuff here)

(via kinzaibatsu91)

Source: kibbi
Photo Set

miss-nerdgasmz:

cchtml:

This feeling when you walk into big art supply stores …

brb changing underwear

(via kinzaibatsu91)

Source: cchtml
Photo Set

estella-may:

This fan knows where it’s at.

And where’s my Jellal figurine with removable clothes???

(via iluvfairytail)

Source: estella-may
Photo
sixfootdeep:

samueldeats:

I’ve completed a few more shots from my Naruto vs Sasuke animation and figured it was about time to post another little gif of some of what I’m doing!  This time, I decided to show some of my process, for those that’re interested…
As you can see above, I have 3 separate animations at different stages of the process.  Here’s a breakdown:
[1] I always start out with a scribble test to get the general idea of what I’m doing.  It’s ugly, it’s dirty, but it’s a very important first step!  You never want to start out straight in to detailed drawings with animation.  Make sure you’re happy with the motion first, then worry about good drawings.
[2] I then did up a naked mannequin rough to figure out what I’m doing with the body.  No details on the face or clothes yet, just want to make sure I have my general proportions and anatomy where I want them.  I also worked out a lot more of the motion.  I made tweaks in the final, but I’m setting things in stone here.
[3] Finally, I dress it up, tie it down.  If you look closely, different parts of Naruto’s body are different colors.  This is because I worked in passes.  In cases with this many moving parts, it’s best to focus on one thing at a time for the best motion.  First,  I started out with his clothes.  This allowed me to experiment with how I had the cloth flapping around in the wind without worrying about the rest of what’s going on.  After that, I worked out the hands and face.  Getting the volumes of the face right can be a bit tricky when turning it in space, but there’s a few tricks I might do another little tutorial gif on in the future. Finally, I did the hair then bandana in a similar fashion as the clothes.
Hope that’s helpful to some folks out there!  I’ll be posting more of my progress in the near future.  :)

Oh my god, how does this not have thousands of notes already?
Fantastic work! This is honestly some amazing animation (the likeness is spot on, and IT’S ANIMATED holy crap) and you are wonderful for showing us the process. Thank you so, so much!

sixfootdeep:

samueldeats:

I’ve completed a few more shots from my Naruto vs Sasuke animation and figured it was about time to post another little gif of some of what I’m doing!  This time, I decided to show some of my process, for those that’re interested…

As you can see above, I have 3 separate animations at different stages of the process.  Here’s a breakdown:

[1] I always start out with a scribble test to get the general idea of what I’m doing.  It’s ugly, it’s dirty, but it’s a very important first step!  You never want to start out straight in to detailed drawings with animation.  Make sure you’re happy with the motion first, then worry about good drawings.

[2] I then did up a naked mannequin rough to figure out what I’m doing with the body.  No details on the face or clothes yet, just want to make sure I have my general proportions and anatomy where I want them.  I also worked out a lot more of the motion.  I made tweaks in the final, but I’m setting things in stone here.

[3] Finally, I dress it up, tie it down.  If you look closely, different parts of Naruto’s body are different colors.  This is because I worked in passes.  In cases with this many moving parts, it’s best to focus on one thing at a time for the best motion.  First,  I started out with his clothes.  This allowed me to experiment with how I had the cloth flapping around in the wind without worrying about the rest of what’s going on.  After that, I worked out the hands and face.  Getting the volumes of the face right can be a bit tricky when turning it in space, but there’s a few tricks I might do another little tutorial gif on in the future. Finally, I did the hair then bandana in a similar fashion as the clothes.

Hope that’s helpful to some folks out there!  I’ll be posting more of my progress in the near future.  :)

Oh my god, how does this not have thousands of notes already?

Fantastic work! This is honestly some amazing animation (the likeness is spot on, and IT’S ANIMATED holy crap) and you are wonderful for showing us the process. Thank you so, so much!

(via tobbito)

Source: samueldeats
Photo
sixfootdeep:

samueldeats:

I’ve completed a few more shots from my Naruto vs Sasuke animation and figured it was about time to post another little gif of some of what I’m doing!  This time, I decided to show some of my process, for those that’re interested…
As you can see above, I have 3 separate animations at different stages of the process.  Here’s a breakdown:
[1] I always start out with a scribble test to get the general idea of what I’m doing.  It’s ugly, it’s dirty, but it’s a very important first step!  You never want to start out straight in to detailed drawings with animation.  Make sure you’re happy with the motion first, then worry about good drawings.
[2] I then did up a naked mannequin rough to figure out what I’m doing with the body.  No details on the face or clothes yet, just want to make sure I have my general proportions and anatomy where I want them.  I also worked out a lot more of the motion.  I made tweaks in the final, but I’m setting things in stone here.
[3] Finally, I dress it up, tie it down.  If you look closely, different parts of Naruto’s body are different colors.  This is because I worked in passes.  In cases with this many moving parts, it’s best to focus on one thing at a time for the best motion.  First,  I started out with his clothes.  This allowed me to experiment with how I had the cloth flapping around in the wind without worrying about the rest of what’s going on.  After that, I worked out the hands and face.  Getting the volumes of the face right can be a bit tricky when turning it in space, but there’s a few tricks I might do another little tutorial gif on in the future. Finally, I did the hair then bandana in a similar fashion as the clothes.
Hope that’s helpful to some folks out there!  I’ll be posting more of my progress in the near future.  :)

Oh my god, how does this not have thousands of notes already?
Fantastic work! This is honestly some amazing animation (the likeness is spot on, and IT’S ANIMATED holy crap) and you are wonderful for showing us the process. Thank you so, so much!

sixfootdeep:

samueldeats:

I’ve completed a few more shots from my Naruto vs Sasuke animation and figured it was about time to post another little gif of some of what I’m doing!  This time, I decided to show some of my process, for those that’re interested…

As you can see above, I have 3 separate animations at different stages of the process.  Here’s a breakdown:

[1] I always start out with a scribble test to get the general idea of what I’m doing.  It’s ugly, it’s dirty, but it’s a very important first step!  You never want to start out straight in to detailed drawings with animation.  Make sure you’re happy with the motion first, then worry about good drawings.

[2] I then did up a naked mannequin rough to figure out what I’m doing with the body.  No details on the face or clothes yet, just want to make sure I have my general proportions and anatomy where I want them.  I also worked out a lot more of the motion.  I made tweaks in the final, but I’m setting things in stone here.

[3] Finally, I dress it up, tie it down.  If you look closely, different parts of Naruto’s body are different colors.  This is because I worked in passes.  In cases with this many moving parts, it’s best to focus on one thing at a time for the best motion.  First,  I started out with his clothes.  This allowed me to experiment with how I had the cloth flapping around in the wind without worrying about the rest of what’s going on.  After that, I worked out the hands and face.  Getting the volumes of the face right can be a bit tricky when turning it in space, but there’s a few tricks I might do another little tutorial gif on in the future. Finally, I did the hair then bandana in a similar fashion as the clothes.

Hope that’s helpful to some folks out there!  I’ll be posting more of my progress in the near future.  :)

Oh my god, how does this not have thousands of notes already?

Fantastic work! This is honestly some amazing animation (the likeness is spot on, and IT’S ANIMATED holy crap) and you are wonderful for showing us the process. Thank you so, so much!

(via tobbito)

Source: samueldeats
Photo
sixfootdeep:

samueldeats:

I’ve completed a few more shots from my Naruto vs Sasuke animation and figured it was about time to post another little gif of some of what I’m doing!  This time, I decided to show some of my process, for those that’re interested…
As you can see above, I have 3 separate animations at different stages of the process.  Here’s a breakdown:
[1] I always start out with a scribble test to get the general idea of what I’m doing.  It’s ugly, it’s dirty, but it’s a very important first step!  You never want to start out straight in to detailed drawings with animation.  Make sure you’re happy with the motion first, then worry about good drawings.
[2] I then did up a naked mannequin rough to figure out what I’m doing with the body.  No details on the face or clothes yet, just want to make sure I have my general proportions and anatomy where I want them.  I also worked out a lot more of the motion.  I made tweaks in the final, but I’m setting things in stone here.
[3] Finally, I dress it up, tie it down.  If you look closely, different parts of Naruto’s body are different colors.  This is because I worked in passes.  In cases with this many moving parts, it’s best to focus on one thing at a time for the best motion.  First,  I started out with his clothes.  This allowed me to experiment with how I had the cloth flapping around in the wind without worrying about the rest of what’s going on.  After that, I worked out the hands and face.  Getting the volumes of the face right can be a bit tricky when turning it in space, but there’s a few tricks I might do another little tutorial gif on in the future. Finally, I did the hair then bandana in a similar fashion as the clothes.
Hope that’s helpful to some folks out there!  I’ll be posting more of my progress in the near future.  :)

Oh my god, how does this not have thousands of notes already?
Fantastic work! This is honestly some amazing animation (the likeness is spot on, and IT’S ANIMATED holy crap) and you are wonderful for showing us the process. Thank you so, so much!

sixfootdeep:

samueldeats:

I’ve completed a few more shots from my Naruto vs Sasuke animation and figured it was about time to post another little gif of some of what I’m doing!  This time, I decided to show some of my process, for those that’re interested…

As you can see above, I have 3 separate animations at different stages of the process.  Here’s a breakdown:

[1] I always start out with a scribble test to get the general idea of what I’m doing.  It’s ugly, it’s dirty, but it’s a very important first step!  You never want to start out straight in to detailed drawings with animation.  Make sure you’re happy with the motion first, then worry about good drawings.

[2] I then did up a naked mannequin rough to figure out what I’m doing with the body.  No details on the face or clothes yet, just want to make sure I have my general proportions and anatomy where I want them.  I also worked out a lot more of the motion.  I made tweaks in the final, but I’m setting things in stone here.

[3] Finally, I dress it up, tie it down.  If you look closely, different parts of Naruto’s body are different colors.  This is because I worked in passes.  In cases with this many moving parts, it’s best to focus on one thing at a time for the best motion.  First,  I started out with his clothes.  This allowed me to experiment with how I had the cloth flapping around in the wind without worrying about the rest of what’s going on.  After that, I worked out the hands and face.  Getting the volumes of the face right can be a bit tricky when turning it in space, but there’s a few tricks I might do another little tutorial gif on in the future. Finally, I did the hair then bandana in a similar fashion as the clothes.

Hope that’s helpful to some folks out there!  I’ll be posting more of my progress in the near future.  :)

Oh my god, how does this not have thousands of notes already?

Fantastic work! This is honestly some amazing animation (the likeness is spot on, and IT’S ANIMATED holy crap) and you are wonderful for showing us the process. Thank you so, so much!

(via tobbito)

Source: samueldeats
Link

Ver "SAI Speedpaint : Arctic Owls" en YouTube

SAI Speedpaint : Arctic Owls:

Photo
Photo

lightning-laxusdreyar:

// Okay sry here have also a sketch of Pantherlily…

(via iluvfairytail)

Source: lightning-laxusdreyar
Photo Set
Photo Set

huatunan-art:

《keep walking》

keep walking with your grace and strength and courage。

2014-ink on paper-110cm*75.4cm

 

(via forworlds)

Source: huatunan-art